doodles |
I sat down and tried to write again. Seems like I just got distracted by photoshop again and ended up slapping some color onto one of the sketches. I even tried to cell shade but that totally didn't happen. I'm not sure whether to call it a failure or a win. I don't hate it but it really wasn't what I was aiming for.
Yep, my attempt at cell shading went horribly wrong. |
She started out, first as a character in a high fantasy story I started way back in high school. As a matter of fact her name wasn't even Kyna to begin with, it was Rika. I was a total Anime nerd and I seriously thought I could get by, writing some drabble that resembled just about any feudal Japan manga in existence.
I pretty quickly saw the error in my ways and backed off the Japan thing. (Weaboo status avoided.) I started making up more on my own and trying to mimic less. Her name eventually changed to what it is now and I never looked back.
Originally, she was supposed to be mysterious, bad ass, and only sort of a traitor. She joined the enemy with every intention of ripping them apart from the inside, but fell in love with them instead. That version of her character is still very much an entertaining design to work with. As a matter of fact one of our prints for the convention rounds this year features this rendition of the character.
Rika Herp-a-derp |
The plot was seriously cliche and predictable, the characters were often cheesy and just hopeless. Nearly the whole thing was hopeless but it was my baby at the time and for years I didn't let it go. The only thing that really stood out was the world that I ended up constructing.
When I scrapped it, at least some of the characters survived in artwork, and a few of them ended up integrated into a new plot. Something more adult and less hopeless-romantic-teenager. I do believe I mentioned it before in a previous blog entry.
The Original Kyna (Pencils by Nga, colors by Michele) |
Kyna was one that changed a lot. Possibly the one that changed the most. In the old plot, Kyna was the pretty usual, mysterious antihero. Honestly I liked her design more than I liked her character, she was just missing something. That whole story was just missing something. The new one I started and sort of began molding her character to fit the current environment.
Things didn't really add up though and I tweaked her personality. Even then, that didn't seem like enough to make her a survivor. Normally she is, yes, but in a more modern setting she wouldn't have had the same situations growing up. She wouldn't have had this urge for revenge to keep her going. That was a terrible basis for a character anyway.
So what did I do to give her character that extra "oomph" to survive the apocalypse? I did what anyone would have done! I gave her a kid. It just seemed like a good solution and a pretty solid way to turn a somewhat normal woman into a vicious, battle-scarred, ass-kicking survivor. Momma bear syndrome.
Hopefully this version of the character and this story turns out more productive than previous versions. I'm sticking to it until it's done, let's just hope I can find my focus this time.
Maybe this will explain the red-head that keeps popping up in a multitude of drawings. She always has the same colors, the same hair, the same scar on her cheek, the same name, but a constantly changing setting.
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